Polishing Up Old Projects

I have decided to polish up some of my projects so that I can put them up on my web site in a presentable state.  I have started with my Zombie Tag game. What I hoped to do was to change the behavior of the zombies so that they would no longer clip through walls. Originally I was going to use AI Follow replacing AI Path to accomplish this but this had the side effect of making the zombies not reliably collide with the player and the “humans”. I believe I have fixed the problem with the AI Path version of the game and will be looking in to the  differences between AI Path and AI Follow.

Additionally I will be changing the High Score system so that it is based on time survived + points for acquiring drops from the level. the time limit will also be removed so that the zombies will be the only way to lose the level. Finally I am considering spawning in additional zombies beyond the ones created by zombies contacting “Humans”.

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