I have been playing Dungeons and Dragons for several years now, through multiple different worlds brought to life by our Dungeon Masters. Some basics of Table Top Role Playing Games (TTRPGs): most people playing TTRPG are simply referred to as “players”. They create and play as a single character in a party of such characters with the other players. One player is different however. This player does not have a specific character they play. Instead they are in charge of managing the world you are playing in.
What is a DM?
They play the shop keep you buy your gear from, the little girl looking for her cat, the wizened wizard that sends you on a quest, down to the goblin you are fighting. They describe the world, they track everything, and even control the rules of the world. In TTRPGs there are mortals, there are gods, and above them all is the Dungeon Master. Some people will tell you the Dungeon Master tells the story for the players. These people are very wrong.
While it is true that the Dungeon Master sets up the initial situations the players find themselves in, it is the Players that decide how to respond to those situations. And those responses are the story that is told for years to come. The DM sets the stage for the Players to improv around.
Why bring all this up?
Simple. Because I have decided its my turn. My turn to run the game, to set the stage, and let the players go crazy. But in order to do that, I need a world/setting/story for them to go crazy in. I have been making that behind the scenes as I am waiting for our current story to run its course. Over the next few weeks, I intend to go over some of the things I have made for this story.