This post is a little late but…
I FINISHED MY GAME!!! The Game is done and Published on the Google Play Store. I actually published my game a few months ago, just before the New Year, but life kept happening and I didn’t think to make this update here.
The last steps of publishing were simultaneously more and less frustrating than I thought they would be. It was more frustrating because the interface Google provided didn’t do a good job of explaining some of the steps I needed to do. Example: It would tell me I did something wrong in one section of disclosures. But not tell me what I did wrong or what I should have done. Thankfully this was fixed by simple searches online to find the steps I needed to take.
Paradoxically the ease of some of the steps made me uneasy. I kept expecting something to go wrong. Something to become a brick wall. For the other shoe to drop. And it never did. The stress and relief cycle was a roller coaster that left me exhausted some days. And all of that is not to mention my programmer/IT instincts screaming that if “everything just works” that I have overlooked something critical.
But all of that is done now. So, what’s next? Right now I am doing some personal work so I don’t think I will be doing much on Sky Lights for a while. I might try to eventually get it on to the Apple App Store but I will see how that goes. As for my posts here, I will try and post more regularly. But the subject matter is going to be all over the place. We will just have to wait and see what I write about.